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The Last Of Us Fans Spot A Yellow Guide Marker Near The Ladder In The Finale

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The season one finale of The Last of Us is here. Those who haven't played the Game will have a lot of questions and opinions on what went down, but we'll leave that for another day. The show has received enough mainstream attention that those who had any doubts about the storytelling power of video Games may start rethinking. However, for fans of the Game, there was an added layer of enjoyment in finding direct references to the Game.

Neil Druckmann and Craig Mazin have done a fantastic job in honouring and staying faithful to the source material, while also introducing original content that improved upon it. Among the many minor Game references that the show makes, fans were eager to see a moment where a ladder was involved. As you may know, the Game features multiple sections where Ellie has to toss down or move a ladder for Joel to make it across.

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However, this can get a bit confusing at times, given the detailed environments that the devs at Naughty Dog have created, so yellow painted markers were put in place to help guide the player. While fans expected ladders to make an appearance, they perhaps didn't expect the subtle splash of yellow paint that was shown in the shot next to the ladder. This is a very minor detail that nobody would have thought of, but fans on the Last of Us Subreddit seemed to enjoy it. It seems Druckmann really knows his fans.

That's not all though, ladders and yellow paint are one thing, but Joel completed the holy trinity of Last of Us platforming by stepping on some wooden pallets to boost Ellie up to the ledge.

"As soon as I saw the ladder and listened to Joel say he’ll boost Ellie up, I actually laughed out loud, and my family looked at me like I was crazy. Had to explain it to them lol," said

TheZooBoy, perfectly showcasing how Game fans react to the smallest things, confusing those who've only watched the show.

"My thumb went for the triangle [button on the controller] when I saw it," said Asuka. "But there was no triangle??" This is a perfect example of how intuitive the Game's design is, and how faithful the show is to it.

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