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Cities: Skylines 2’s console port has been delayed indefinitely
Cities: Skylines 2, the follow-up to the favored metropolis builder developed by Colossal Order, simply can’t catch a break. Following a put up by the official Cities: Skylines account on writer Paradox Interactive’s Cities: Skylines 2 discussion board, the console launch for Cities: Skylines 2 has been postponed indefinitely. The sport was initially focusing on a launch on Xbox and PlayStation someday in October.
“Whereas we’re making sluggish however regular progress, there are nonetheless unresolved points impacting the sport in ways in which hurt the participant expertise we wish to ship. We count on to obtain a brand new [release candidate], which is able to endure an intensive overview in August. This analysis will decide whether or not we are able to start the submission course of and supply a stable launch date, or if additional points should be addressed,” the put up reads.
Regardless of Paradox Interactive publishing a number of items of downloadable content material for the sport, Cities: Skylines 2 has been plagued with efficiency and stability points since its PC launch in October 2023, prompting an apology from the builders in April. The immediate cancellation of the Sims-comPetitor Life by You following an indefinite delay doesn’t encourage a lot confidence in Paradox’s intention to ship on this promised launch.
Colossal Order has managed to hit all of its targets outlined within the publicly accessible year-one roadmap for Skylines 2. Nevertheless, persistent points and an absence of mod assist have left Gamers clinging to the unique Cities: Skylines in the intervening time.
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