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Silent Hill 2 gamers are modding away the fog and liberating the digicam to find hidden element within the remake

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Silent Hill’s fog was famously impressed by a {hardware} limitation. The brief draw-distance of the unique PlayStation, mixed with a keenness for Stephen King’s The Mist, led to a city coated in clouds of fog that hid distant element. This handily masked the limitation, but in addition meant that you simply heard monsters earlier than you noticed them—footsteps or wingbeats suggesting their presence earlier than they appeared. The designers leant into this, including a radio that buzzed with static when the reality-defying monsters have been shut, and cementing a formulation for efficient dread that carried over a number of sequels.

Now the Silent Hill 2 remake is out on PC, modders have begun their work. There are already greater than 50 mods on Nexus Mods, with extra being added on a regular basis. Amongst them are two that take away the fog: Sunny Hills and Silent Hill 2 HD Assortment, the latter a cheeky reference to the diminished fog results within the disappointing HD re-release from 2012. Whereas each are tongue-in-cheek—eradicating a defining characteristic of the collection for the sake of some humorous screenshots—it is fascinating to see what Bloober’s model of the city seems to be like with out limits.

(Picture credit score: Konami/Nebula480)

Nebula480 posted a gallery of fogless screens to the Silent Hill subreddit, and people streets retain a whole lot of their mystique even when you possibly can see for blocks. The rundown facades, the rain-slick bitumen, and the useless ends coated in surreal bedsheet frames—it is all nonetheless creepy as heck.



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